What I wanted was two models in robes that could pass as vaguely clerical garb. What's more, I really wanted them to look a bit tatty, to reflect their less-than-salubrious existence amongst the faithful of the Order. Beyond that, some deformities to reflect the demonic influence they wield was desirable, but not a deal-breaker. Shopping around for a bit, I found loads of nice-looking necromancers and mages, but none that really hit the nail on the head for me. Then, Nick at North Star sent through some of the new Frostgrave releases for me, including the second pack of Beastcrafters – perfect.
Their fishy, Innsmouth-y look fit nicely into the predominantly Nurgle-inspired line-up of the Order, though I did clip away the existing sickle and club and replaced them with more traditionally wizardly staffs.
Painting was the usual swift combination of the by-now familiar colours, with the addition of a darkish grey for their jackets to contrast with the yellow of the cult robes. The combination works well for me, and means that I can always use them as Confederate cultists as well if I want to!
|Currently nameless, and title-less for that matter. Time to hit the books on monastic orders...|
Already on the workbench, 5 cult archers to lend a touch of ranged support to the force. They'll be followed, in some order, by 5 cult templars and 10 regular cultists.
- 10 Poxwalkers – pestilence-ridden demons
- 5 Plaguetouched – half-demonic berserkers
- Dirty Frank – blind ghoul king
- 20 Wretches (here and here)– ghoulish troglodytes
- 2 Cult Magisters – corrupt priests