Despite the quality of the sculpt, the quality of the model left something to be desired. It had flash and seam lines everywhere. I know such figures tend towards such issues, and the material can make them somewhat tricky to deal with, but I've never come across one this awkward to clean up. Perhaps it was this particular model or casting, or perhaps it was simply due to the stark contrast with the detail of the sculpt. In hindsight, I wish I'd taken a 'before' photo.
Anyway, once the cleaning was done (mostly... I found a few bits I'd missed during the painting process), the painting was a doddle. Nice, deep details, for the most part, the two exceptions being the hilt of his sword (victim of a seam line running the length of it - the hilt of his dagger suffered likewise, so got the chop) and the chainmail loincloth, the edges of which blend into the trousers a bit much. These minor quibbles aside, I got this guy painted in a day (then basing, varnishing, etc. over the rest of the weekend).
Already built and awaiting painting are the first six of what I hope will eventually be 18 cultists (to be joined by the two Magisters to form two units of ten). After that? Well, I've got a few ideas...
The Choleric Order of the Yellow Bile...
- 10 Poxwalkers – pestilence-ridden demons
- 5 Plaguetouched – half-demonic berserkers
- Dirty Frank – blind troglodyte king
- 20 Wretches (here and here) - pitiful troglodytes
- 2 Cult Magisters - corrupt priests
- 5 Hunters – scouts and saboteurs
- 9 Templars – the cult militant
- Templar Grandmaster - the cult's warlord
...and friends...
- Ghoul King, bloodthirsty savage
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