Monday 27 November 2023

Big Chungus

I'm a big fan of including a large model or two to break up the silhouette of a warband or army (previous waffle on the subject here) and, looking at the Choleric Order of the Yellow Bile, I realized that I didn't really have anything that fit that description. Dirty Frank is a big boy, but he's really only about twice the height of the average human model... that's not big, right?

Well, let me introduce you to Big Chungus.

Big Chungus is a 'Bloat Giant' from Rocket Pig Games. Covered in sores and wounds, and with a shaggy pelt of back hair, he's a great fit for the Cult. He's also immense.

The model itself was picked up from a retailer on Etsy - I think it's the first 3D-printed model I've ever painted! That process was... a bit of a mixed bag. First off, the model was pretty cleanly printed, with sharp detail and most of the supports cleaned neatly off. It was entirely hollow and, given the size, I thought it needed some more heft - so I mixed up some plaster of Paris and filled the whole thing via the holes in its base (you can't tell from the aftermath of my basing, but it's standing on some sculpted rocky ground). After everything had dried, I had the heft I wanted... but discovered that certain seams on the model (the armpits and an earhole) had allowed the plaster to leak out. I don't know if those sections were perforated or were just thin enough to give way or what, nor if it's a design issue or a printer issue - but I do know that it meant that I had to scrape away a fair bit of plaster from the surface of the model.

And then to basing. I stuck it on a large MDF disc and thought nothing of it. Except, for the first time I can remember, the MDF warped and, when dry, had a distinct 'wobble' to it. I sanded down the base to flatten it off again - no massive job, but by this point I was getting distinctly fed up by the whole thing.

Am I ever glad I persevered, though. After getting the flesh basecoat down (which took three coats for decent coverage!), everything just flew by. Once all the basecoats were on, I gave everything a khaki drybrush - which is the first time I've tried that, but it did give some nice highlights once the classic brown wash went over everything. Before that, however, I threw a variety of washes (red, purple, and green) onto the flesh to create some odd, unhealthy-looking complexions, mixing and blending them on the model itself. Once the all-over brown wash went on it helped bring those more disparate colours together. Really happy with the gruesome effect.

Aside from the inside of the loincloth, the only tricky part of painting was the wraps on the arms - they wind over and through the hair on the forearms and the detail on my model was a little soft. In fact, the only criticism of the design I have is that the back hair stops very abruptly on the back of the neck - I would have preferred a less harsh line and, were I doing it over, I'd probably green-stuff a little more pelt. Still, it's a small criticism - the model is phenomenal, and I'm already looking at Rocket Pig for other centrepiece models that could inspire a collection.

And Big Chungus really is a centrepiece - as I said, he's immense. Dirty Frank may be almost twice the height of a human, but Chungus is almost twice the height of Dirty Frank!

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Disclaimer: All links to third-party sites are solely for the purposes of sourcing the products I have discussed, if anyone is so inclined. I have simply linked to the original manufacturer or the source I used (but feel free to shop around!) and make no money from people clicking through.

Friday 24 November 2023

A Fresh Outbreak: Poxwalkers

I'm still no great photographer, but I'm much better than I used to be! I figured it was about time to revisit some of my older pieces from the Choleric Order of the Yellow Bile and update them with some new pics.

First up, the Poxwalkers: original post.

Thursday 23 November 2023

There Were Rats, Dad...

"There were rats, dad."
"Rats?"
"Yeah. Big ones."

I think my very first GW purchase was the yellow "Monsters" deck from the original Citadel Combat Cards, and it was definitely the start of my love of Skaven. That deck included a picture of one of Jes Goodwin's classic Rat Ogres (I don't think both were depicted, but might be wrong). It's weird that, to this day, I have never actually acquired and painted one (or both) of those classic models... that's something I might have to remedy. When I got my first Warhammer army book a few years later, it was - inevitably - for the Skaven.


Of course, I wasn't able to afford a whole army, let alone have the patience to build and paint one - especially one like the Skaven that demanded huge numbers of troops! By the point where I had the time, attention, and disposable income to indulge my wargaming hobby (thank-you skirmish wargaming!), the then-current Skaven range didn't really appeal to me as much and I found other models more to my liking.

Fast-forward more years than I really care to remember and, with the Choleric Order of the Yellow Bile an appropriate home for them, I decided it was time to paint some rats!


The Plague Monks are one of the older kits still in the Skaven range, and definitely have the older, more bandy-legged design that newer sculpts have eradicated. Still, they are incredibly on-brand for my army, with hunched poses, bandages, ragged robes (that serve to hide their bandy legs), and boil-marked flesh. With the addition of wire spears and some Oathmark Human shields to tie them to my Templars and link them more into the force as a whole, they fit right in.

Painting was a doddle - they're relatively simple sculpts and took to my wash-heavy style nicely. I opted for a really pale flesh tone to offset the darker robes and applied a light red wash to their eyes to give them a rheumy, albino effect.

I have five more of these guys built and ready to go, and I'm toying with the idea of adding some more to the Cult in due course, perhaps a banner, an officer figure, and another three spears to fill out the unit to a full 15.

And, of course, now I also want to track down those old Jes Goodwin Rat Ogres...

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Disclaimer: All links to third-party sites are solely for the purposes of sourcing the products I have discussed, if anyone is so inclined. I have simply linked to the original manufacturer or the source I used (but feel free to shop around!) and make no money from people clicking through.

Wednesday 22 November 2023

Wizard-Hunting for Pleasure and Profit

I wrote a thing! And it's just been published!

I'm always toying with little rules and systems for Frostgrave, because I've been elbow-deep in it for so long now, finding new tweaks to entertain myself. Most of these come to absolutely nothing, but I'm fortunate in that I have Joe McCullough himself as a sounding board if I think something has potential. I was fortunate enough to be invited to contribute a scenario to Wizards' Conclave, and I did also chip in some mounted rules for an early issue of Spellcaster, Joe's original self-published Frostgrave zine.

Well, Spellcaster has given way to Old Bones (with so many games under his belt, producing a zine for each game wasn't a viable option!), and I've been playing with more bits and bobs - this time, a set of new NPC 'monsters' and accompanying rules for building small groups of recurring foes to really menace the wizards and their warbands. I bounced them over to Joe for his thoughts, and was thrilled when he asked if I'd like to work them up as an article for Old Bones.

So, I did, and this week, I came home from work to find an advance copy of Old Bones #3 waiting for me...

Alongside Joe's scenarios and rules for Crocodilians can be found my own article: "The Most Dangerous Game". This is a collection of eight new opponents that hate magic and wizards, and who travel in small groups to the Frozen City to hunt and destroy these sworn foes.

Yes - I looked at Frostgrave and thought "needs more witch-hunters".

These 'anti-magic cells' are generated by all players in a campaign and (typically) include a mix of these new opponents and regular soldiers, stalking the warbands, and waiting to strike when their prey is at their weakest... And they keep coming until you stop them for good.

And what are those new opponents?

  • Castoffs - victims of spells and experiments gone wrong, possessed of random powers (generated from the Demonic Attributes in Forgotten Pacts or the mutations from Grave Mutations).
  • Echo-Hawks - birds of prey with the natural ability to reflect spells that bond (and share this ability) with a handler.
  • Hounds of Zaroff - the answer to the question "what do you get if you cross a nullman with a mastiff?"
  • Husks - burned-out spellcasters who have lost their magic, now turncoats lending their knowledge to groups of hunters...
  • Inquisitors - templars, bounty hunters, and paladins that provide a martial backbone to these anti-magic cells. Can be generated randomly or cherry-picked to match specific models.
  • Lodestones - magnets for magic, able to draw spells away from intended targets and to themselves instead!
  • Wreckers - we've seen vampire hunters and demon hunters... now meet those that really hate constructs.
  • Zealots - fanatics that hunt wizards using specialized poison.

I hope the rules offers new and entertaining ways to challenge your wizards.

Oh, and the art by Barrett Stanley is great!

You can pick up PDF and print-on-demand copies from DriveThruRPG.


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Disclaimer: All links to third-party sites are solely for the purposes of sourcing the products I have discussed, if anyone is so inclined. I have simply linked to the original manufacturer or the source I used (but feel free to shop around!) and make no money from people clicking through.

Wednesday 15 November 2023

Standard Troops

Hot on the heels of the recent reinforcements for the Choleric Order of the Yellow Bile, I polished off a couple more cult models that have been waiting for ages for a paintjob.

A while back, I realized that my force were looking more militant than I wanted from my cult, so I built a couple of banner bearers to add more of a processional feel (and to add nice focal points to units!).

First up, a banner for the Faithful - thus filling out that unit to a full 20. This was built from - surprise, surprise - Fireforge's Living Dead Peasants, with a banner from some GW kit or another (Skaven, maybe?). The banner-pole was replaced with a wire pike, clipped to an appropriate length.

Yes, the fact that the banner is following the line of the pole and not the dictates of gravity annoys me... but not enough to prevent me from getting it painted!

Added to a unit, I reckon she looks good!
Next up, a banner for the Templars. While the Faithful's banner is relatively modest in size (some might say "sensibly sized"), this one is... objectively too big. I was genuinely concerned that it would not actually stay upright (the metal base isn't the most substantial of counterweights!), but it seems to have held together. Like the other banner, this is from a GW kit - I'm guessing Ogre Kingdoms by the size and the fact that there are random rocks tied to it - and had the banner-pole replaced with a wire pike. The bearer, like the previous Templars, is Oathmark Human Infantry with a head from the Frostgrave Cultists kit.

Both these models (the Templar one especially) reminded me of why I dislike painting yellow. On a small scale (the Templar cowls, a spot colour on a cultist's clothing, etc.), it's fine, but on bit sections like this, it just doesn't suit my wash-heavy style. Still, brown wash makes everything better (if not good), and I'm just about happy with it).
I'm not currently sure what insignia or emblems I want on the banners... I might not want any, with the 'purity' of the yellow sheets representing the 'purity' of the Yellow Bile itself... or I might just not have had the right idea yet. I might go back and apply some transfers... but I will not be attempting free-hand!

I kind of want more banners now. And some musicians...

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Disclaimer: All links to third-party sites are solely for the purposes of sourcing the products I have discussed, if anyone is so inclined. I have simply linked to the original manufacturer or the source I used (but feel free to shop around!) and make no money from people clicking through.

Tuesday 14 November 2023

Cult Reinforcements

I got the urge to paint the other week and, with my Blood Bowl team (more on that later) still en route from Spain, I turned my attention to some reinforcements for the Choleric Order of the Yellow Bile that had been patiently sat waiting for a lick of paint for a looooong time (so long, in fact, that I can't remember when I kitbashed them).
Like the previous cultists (here and here), these were built from Fireforge Games' Living Dead Peasants, which, alongside their regular non-undead 'Folk Rabble', really are the gift that keep on giving! Four of them received wire spears, and one was built as a dual-wielder, so that I have a readily identifiable 'officer' for each stand should I need one.

That said, I doubt that I'll ever field a whole unit of spear-armed cultists, so I'm going to sprinkle these amongst the other rabble, giving the whole unit an even more ramshackle look.

These five bring my unit of the Faithful to 19 figures (including their two Magisters), so I have just one more to go...

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Disclaimer: All links to third-party sites are solely for the purposes of sourcing the products I have discussed, if anyone is so inclined. I have simply linked to the original manufacturer or the source I used (but feel free to shop around!) and make no money from people clicking through.